Works of Game

Sharp, John. Works of Game. Cambridge, MA: MIT Press, 2015.

On-site consultation

Abstract (English)

"Games and art have intersected at least since the early twentieth century, as can be seen in the Surrealists’ use of Exquisite Corpse and other games, Duchamp’s obsession with Chess, and Fluxus event scores and boxes—to name just a few examples. Over the past fifteen years, the synthesis of art and games has clouded for both artists and gamemakers. Contemporary art has drawn on the tool set of videogames, but has not considered them a cultural form with its own conceptual, formal, and experiential affordances. For their part, game developers and players focus on the innate properties of games and the experiences they provide, giving little attention to what it means to create and evaluate fine art. In Works of Game, John Sharp bridges this gap, offering a formal aesthetics of games that encompasses the commonalities and the differences between games and art." -- Publisher's website.

Types: Anthologies, essays, collections
All Contributors: Sharp, John (Author)
Dossier: 700 - PLAY / JEU
Collation: 146 p. : ill. ; 21 cm
ISBN: 9780262029070
Language of Publication: English
Publishers: Cambridge, MA: MIT Press
Artists: Arcangel, Cory; Oliver, Julian; JODI (Joan Heemskerk + Dirk Paesmans)
Keywords: GAMES; PLAY; TECHNOLOGY
Copyright Statement: Massachusetts Institute of Technology
Notes:

Bibliography p. 125-129.
Includes index.
Dust jacket.

Deposited by: Collections
Date Deposited: 02 Jun 2016 22:50
Last Modified: 02 Aug 2016 17:16
URI: http://e-artexte.ca/id/eprint/27296
Edit this item (login required):
View Item